ICC T20 WORLDCUP

ICC T20 WORLDCUP

ICC T20 WORLDCUP HTML5 is a cricket game in which you have select between 8 international team. Both batting as well as bowling features is available in game with first match ending and second one starting. You can select between bowling and batting in first match by winning the coin toss. You can select up to 20 overs for balls in the game.

How to Master ICC T20 WORLDCUP

Controls For PC:
Bowling—Click left mouse button when the arrow is straight for accurate Bowling.
Batting—Use keyboard arrow key to change position of batter and touch anywhere on the screen to hit the ball.

Hint: Touch the screen when blipper bleeps above bowler.

Controls For Mobile:
Bowling—Touch anywhere when the arrow is straight for accurate Bowling.

Batting—Use arrow key from screen to change position of batter and touch anywhere on the screen to hit the ball.

What are the primary descriptors for this game?

The essential tags related to the game are cricket.

Who is the game development company behind this title?

The developer credited with the creation of this game is Zapjee.

Is this game responsive on mobile screens?

Yes, ICC T20 WORLDCUP functions properly on mobile platforms.

How is this game classified in terms of category?

The genre that best describes this game is Sports.

Is this game created using an open-source platform or proprietary technology?

The gameplay experience is supported by the Construct 2 platform/engine.

Is this game designed for a particular gender?

ICC T20 WORLDCUP is intended for Male.

Which age demographics are ideal for playing this game?

The target age groups for this game are Kids, Teens, Young Adults, Adults, Seniors.

Are there any elements of cruelty in the game?

Yes, the game features violent or cruel actions in ICC T20 WORLDCUP.

Does the game include any content that depicts blood?

Yes, ICC T20 WORLDCUP involves bloody scenes or content.

Is the game appropriate for a child's age group?

No, ICC T20 WORLDCUP is not appropriate for a younger audience.
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